Video Games For Equitable and Effective Education Outreach at Scale

This poster describes the use of educational video games as a mechanism for educational outreach and public engagement. Several game projects have been produced for NSF-funded research projects that are now used by millions of learners yearly. This has resulted in advancements of equitable access, detailed usage analytics, complex learning goals, and cost-effective impact. Our team is now looking for new partnerships with new large facilities / research infrastructure projects.

Presenters:

David Gagnon, Director, Field Day Lab at UW-Madison LinkedIn

Date:

June 28, 2023